Pengaruh Penggunaan Platform Qreatif terhadap Hasil Belajar Siswa Kelas IV SDN Keleyan 2

Authors

  • Erlinda Kurnia Ningsih Universitas Trunodjoyo Madura
  • Dini Latifah Damayanti Universitas Trunodjoyo Madura
  • Tita Tri Salsabila Universitas Trunodjoyo Madura
  • Ika Dian Rahmawati Universitas Trunodjoyo Madura

DOI:

https://doi.org/10.61132/bima.v4i2.2857

Keywords:

Animal Classification, Elementary School, IPAS, Learning Outcomes, Qreatif Platform

Abstract

This study aims to examine the extent to which the Qreatif platform, operated via a Smartboard, can influence the learning outcomes of fourth-grade students at Keleyan 2 Public Elementary School, specifically in the IPAS subject regarding the classification of animals. The background of this study is based on conditions in the field, namely a learning process that still relies on conventional approaches even though the school is equipped with Smartboard facilities, as well as student academic achievement that remains entirely below the Minimum Passing Criteria (KKM). The approach used was quantitative with a pre-experimental design of the One-Group Pretest-Posttest type, involving all 14 fourth-grade students through total sampling. Data were collected using an essay test administered before and after the intervention, then analyzed using the Shapiro-Wilk normality test, Paired Sample T-Test, and N-Gain analysis. The research results showed an increase in the mean score from 28.14 on the pretest to 79.36 on the posttest. The Paired Sample T-Test yielded a t-value of -18.307 with Sig. = 0.000 (p < 0.05), confirming a significant effect of the Qreatif platform’s implementation on student learning outcomes. Meanwhile, the N-Gain analysis yielded an average of 0.720, which falls into the high category, with 85.7% of students achieving the high improvement category and none falling into the low category. These findings indicate demonstrate that the use of the Qreatif platform via Smartboard can overcome the limitations of conventional teaching approaches while promoting equity in student learning outcomes, thereby serving as an empirical reference for educators and schools in optimizing the use of interactive technology in science education at the elementary school level.

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Published

2026-06-29

How to Cite

Erlinda Kurnia Ningsih, Dini Latifah Damayanti, Tita Tri Salsabila, & Ika Dian Rahmawati. (2026). Pengaruh Penggunaan Platform Qreatif terhadap Hasil Belajar Siswa Kelas IV SDN Keleyan 2. Jurnal Bima : Pusat Publikasi Ilmu Pendidikan Bahasa Dan Sastra, 4(2), 146–161. https://doi.org/10.61132/bima.v4i2.2857

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